★ A note from the burrow ★

Our privacy policy

You asked, we answered. Here's everything about what we keep, what we don't, and how we look after it — told as plainly as a hedgehog can manage.

Last updated: October 1, 2026

Who are you, and what does this cover?

We're Bramblewick Games, a tiny independent studio that makes cozy pixel games. This policy covers bramblewickgames.com and our games — Hedgewick's Harvest, Burrow & Biscuit, and the ones still growing, The Mothlight Market and Thimble Thicket.

When we say "we" or "us", we mean the studio. When we say "you", we mean you, reading this with (we hope) a warm drink nearby.

What do you gather when I visit the website?

Very little. Our website is a simple page with no accounts, no sign-ups, and no advertising trackers.

  • Basic visit logs. Like most websites, our server keeps short technical logs — things like your IP address, browser type, the page you asked for and the time. These help us keep the site running and spot trouble.
  • Letters you send us. If you email us, we'll have your email address, your name if you include it, and whatever you wrote (and any fan art you attach — thank you!).
  • No cookie jar. We don't set advertising or tracking cookies on this site.

And when I play one of your games?

Our games are pay-once and play-at-your-own-pace, with no ads, no timers and no in-game shop. That means there's not much to collect.

  • Your save files (your harvest, your burrow decorations) live on your device. If you use your platform's own cloud-save feature, that's handled by the platform under their privacy terms.
  • Purchases of Hedgewick's Harvest on PC and Switch, or Burrow & Biscuit on mobile and PC, are processed by the store you buy from. We don't receive your card details.
  • Crash reports. If a game stumbles, it may offer to send a crash report with technical details (device model, operating system, what the game was doing). These don't include your name, and on mobile we only send them if your device settings allow it.
  • Store statistics. App stores and platforms share overall numbers with us — like how many people downloaded a game, by country. These come to us grouped together, not about you personally.

Why do you need any of it?

Only for ordinary, sensible things:

  • to answer your letters and send you what you asked for;
  • to fix bugs and keep our games running smoothly on your device;
  • to keep the website safe from misuse;
  • to meet any legal duties we have (for example, keeping business records).

We don't build profiles about you, and we don't use your information to show you ads — here or anywhere else.

Does anyone else see it?

We never sell your personal information. Not for berries, not for anything.

We only share it with the small set of helpers we need to run the studio — our web host, our email provider, and the platforms and app stores that sell and deliver our games. They may only use it to help us. We'd also share information if the law genuinely required it, or to protect someone's safety.

Fan art and kind messages stay private unless you tell us we're welcome to share them. If we ever feature your art, we'll ask first and credit you however you like.

My child plays your games. Is that okay?

Absolutely — our games are gentle and many families play them together. Because our games don't ask for names, emails or accounts, children can play without sharing personal information with us.

Our website and inbox are meant for grown-ups, though. We don't knowingly collect personal information from children under 13 (or the age set by your local law). If a little one has written to us and you'd like that letter removed, just let us know and we'll tidy it away.

How long do you keep things?

  • Website logs: usually around 30 days, then they're cleared away like autumn leaves.
  • Emails: as long as we're chatting, and then up to two years so we can remember past conversations — unless you ask us to delete them sooner.
  • Crash reports: as long as we need them to fix the problem, and no more than a year.
  • Business records (like sales reports from stores) for as long as tax and accounting rules require.

What can I ask you to do with my information?

Quite a lot, actually. Depending on where you live, you can ask us to:

  • tell you what information we have about you and give you a copy;
  • correct anything that's wrong;
  • delete it;
  • stop or limit how we use it, or object to a particular use.

Just write to us — we'll answer within a month and won't charge you. You can also turn off crash reporting in your device or platform settings at any time. If you're not happy with our answer, you have the right to complain to your local data protection authority.

We keep information safe with sensible measures — secure connections (HTTPS), limited access, and trusted providers. No burrow is perfectly sealed, but we take good care of ours.

Will this policy ever change?

Probably, as our games grow — for example, if The Mothlight Market adds something new when it opens its stalls. When we update this page we'll change the date at the top, and if it's a big change we'll make it clear on our homepage too.

Who do I write to with questions?

Drop a letter in the stump at [email protected] and pop "Privacy" in the subject line so it doesn't get lost among the fan art. A real person reads every note.

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